The OMO experience 虛實結合的體驗
An infinite ecosystem has been created via blockchain technology. LOST Island will launch a brand-new gaming experience mode, which combines physical and virtual. This revolutionary mode will be connected with LOST outlets to make the escape experience more interesting, exciting and fun through OMO (online merge offline) ! The ultimate GameFi and SocialFi world is finally here.
區塊鏈上的空間上,締造了無限的經濟生態。LOST Island 將推出一個全新的遊戲體驗模式,將虛實結合,這種革命性的模式將與 LOST 線下網絡連結一起,通過 OMO(online merge offline)讓遊戲體驗變得更有趣、更刺激、更好玩!終極的 GameFi 與 SocialFi 的世界終於誕生。
Story background 故事背景
Legend has it that outside of time, there is a space-time temple, and the altar in the temple is placed with a power crystal that controls the balance of each universe, maintaining the normal flow of each timeline. There are five Templars in the Space-Time Temple, who are responsible for guarding the Temple, monitoring the time, and ensuring that each universe is flowing in the right direction. The five knights are: Holy Sword Knight (representing Intelligence), the unbreakable Iron Wall Knight (representing Interaction), Falcon Knight (representing Investigation), and the Guardian Knight (representing Imagination), who control the elements and the Retrospective Knight (representing Immersion) that corrects the time.
One day, the retrospective knight in charge of correcting the timeline had the ambition to fully control time. He coveted the power of the crystal and tried to steal it. Unexpectedly, as soon as the crystal left the altar, the universes began to lose their balance and collide due to the loss of the crystal’s power. Although the other knights arrived immediately, in order to obtain the power crystal, the retrospective knight did not hesitate to smash the crystal and threw the fragments into the space crack created by the impact, and he also escaped. There is no way of knowing where those fleeting cracks lead to, or even which parallel universe… The power crystal must be restored as soon as possible and relocated back to the altar!
The remaining four Templars, in order to restore order to all worlds, came to the center of the collision – LOST Island, a floating island formed by the collision of various parallel universes. This floating island is the gathering point of all the fragments of the universe. Countless time and space realities are intertwined. The distorted space will cause several different eras to exist at the same time, and is full of danger. Unstable parallel world cracks pop up everywhere, full of puzzles and traps.
The four knights need to travel between the cracks and use communication, cooperation, cognition, imagination, and embark on an adventure to retrieve all the fragments of the power crystal. On the other hand, it is also necessary to create and construct different new realities to delay the traitor, and never let the crystal fragments fall into his hands! Once time is arbitrarily manipulated, all parallel universes will fall into chaos and will only end up on the road to destruction…
傳說在時間之外,有一座時空聖殿,聖殿中的祭壇安放著一個控制著各個宇宙平衡的力量水晶,維持著每一條時間線的正常流動。時空聖殿有五位聖殿騎士,一直負責守衛聖殿、監察時間,確保每個宇宙都在按正確的方向運行。他們五人分別是:衝鋒陷陣的聖劍騎士 (代表智慧 Intelligence)、牢不可破的鐵壁騎士 (代表幻想 Imagination)、百步穿楊的獵鷹騎士 (代表協作 Interaction)、掌控元素的護法騎士 (代表偵查 Investigation),和修正時間的逆溯騎士 (代表沉浸 Immersion)。
一天,負責修正時間線的逆溯騎士卻起了想全面操控時間的野心,他貪圖水晶的力量,並企圖把水晶偷走。不料,水晶一離開祭壇,各個宇宙因失去水晶的力量而開始失衡相撞。其他騎士雖然隨即趕到,逆溯騎士為了得到力量水晶,不惜把水晶打碎,並把碎片扔進了撞擊產生的空間裂縫中,自己也逃之夭夭。無從得知那些一閃即逝的裂縫通往什麼地方,甚至哪個平行宇宙…必須盡快把力量水晶恢復回狀,重新安置回祭壇上!
餘下四位聖殿騎士,為了要回復所有世界的秩序,他們來到了撞擊的中心,各個平行宇宙相撞而形成的浮空島 LOST Island ,就是所有宇宙碎片的聚合點, 既時空交錯亦虛實結合,隨時扭曲的空間會出現任何時代的東西,這個充滿許多危機四伏且不穩定的平行世界裂縫地方藏着很多不同的謎題及機關。
四位騎士需要在裂縫之間穿梭,需要運用智慧、幻想、協作、偵查來冒險,找回所有力量水晶的碎片。另一方面亦需要創造建設不同的難關來拖延叛徒的時間,不然時間失去平衡整個宇宙都會被毁滅…
The Characters 遊戲角色
You will be picking your avatar from the four knights which are Holy Sword Knight, Iron Wall Knight, Falcon Knight, and Guardian Knight to start the adventure journey. By breaking the escape rooms on LOST Island to finish the mission.
玩家將會從四個遊戲角色選擇一個,分別是衝鋒陷陣的聖劍騎士、牢不可破的鐵壁騎士、百步穿楊的獵鷹騎士、掌控元素的護法騎士。於LOST Island 上展開歷險旅程,穿越不同的密室來完成任務。
Play-to-Earn 邊玩邊賺
A specific NFT is needed to enter different escape game on LOST Island, each game will have a dedicated NFT also the issuing quantity will be limited (e.g. 100-1000) and it will not be added once it is launched, so the gamers can resell it after the finished the mission to gain profit, the price will be decided by both party (buy side and sell side), the entire system is free market economy, the prices of NFT are determined by supply and demand, let everyone enjoy our Play-to-Earn.
於 LOST Island 上每個密室遊戲都需要特定的 NFT 來進入,這些 NFT 可以在 Opensea (https://opensea.io/collection/lostisland-escapegame-nfts) 購買得到但是數量有限(例如:100-1000)而且不會再度發行,故此遊戲玩家完成遊戲後可以到二手市場出售獲利,價格由雙方(買方及賣方)來自行決定,整個機制是由市場來主導,實淺供求經濟模式,讓大家邊玩邊賺。
Create-to-Earn 邊創邊賺
You can even design and build your escape game room in LOST Island, we will then issue the specific NFT for your game room with a limited quantity in order to reach out the global market, earn the unlimited income, so the Create-to-Earn is here.
LOST Island 另一個特點是可以讓遊戲玩家自行創作及建造自己的密室,我們會代發行限定NFT讓你的創作接觸全世界,賺取無限的收入,邊創邊賺由此而來。
The 4E business model 四個E的商業模式
The entire business model is a combination of virtual and reality, via our ESCAPE game, connecting the physical store and the virtual store, which enhance the user experience on ENTERTAINMENT. For instance, players can continue to challenge the rest of the escape game after they did the online / offline one. Every time when they cracked the riddles or unlock the chests may receive a limited NFT, this will be an integration for online / offline customers to have a greater user experience. Besides, any kind of brands / products can also be promoted through this experiential EVENT, such as sports brands, can issue NFT for limited edition sneakers and store them in the treasure box, allowing challengers to win it by unlocking, as a result to to increase the sales and strengthen brand effect. Furthermore, together with our sub-brand LOST Junior, we will create an experiential EDUCATION, let the child learn while playing, like story-telling, science explanation, strengthen social skill through our escape game, by adding STEAM elements to create a comprehensive play-based learning experience.
整個商業模式是將虛實結合,透過 LOST (https://losthk.com/) 密室逃脫 (Escape) 將實體店與虛擬世界 LOST Island 結合,強化了體驗式娛樂 (Entertainment),例如客戶在實體店/虛擬世界成功逃脫解鎖了一個主題密室,繼續可以到另一邊挑戰解鎖有關這個主題密室之延續,無論線上或線下也可以讓成功挑戰者獲得限量NFT ,刺激客戶消費將線上線下人流整合;此外品牌也可以透過這些體驗式活動 (Event) 推廣產品,例如運動品牌可以將限量版的球鞋發行 NFT 並收藏在寶箱之內,讓挑戰者爭奪,提升銷售加強品牌效應;另外配合旗下品牌 LOST Junior,打造體驗式教育 (Education),讓小朋友可以玩中有學,加入 STEAM 元素透過密室逃脫遊戲說故事、解釋科學、提升智慧、加強社交能力,一個全面的玩學體驗。